The “Xcode build for simulator” step in Bitrise is not generating app files that can successfully access Keychain.
- This problem may be resolved if you specify
"CODE_SIGNING_ALLOWED=YES"for the “Debug > Additional options for xcodebuild call” item in the “Xcode build for simulator” step, when you build the app.
- In the same way, the problem may be resolved if you specify
"CODE_SIGN_LOCAL_EXECUTION_IDENTITY=Ad Hoc"for “Debug > Additional options for xcodebuild call.”
- You may also be successful if you use fastlane on Bitrise instead of the “Xcode build for simulator” step.
If it still does not work despite trying the procedures described above, or it is difficult to configure it in the way described above, please contact Bitrise or MagicPod support. At this time, if you use this method to insert the app file into the iOS simulator on your local PC and confirm that the same error occurs before contacting us, things will go a lot more smoothly.